Following our last big update, heeeeeere’s another one! :D
New in this version:
- Word-wrapping for text
- Smaller, more effective dialog bubbles
- New door for end-of-world levels (x-9 levels)
- New end-of-world sound effect
- New music for end-of-world tallies
- Proper level design and background for 2-0 cutscene
- Fixed rotation mechanic in cutscenes
- Updated various scenes in opening cutscene
- Added “Replay” or “Continue” options to tally
- Locked hats now show blacked-out and with a lock icon
- Evil piranhas now inhabit some bodies of water
- So that’s why Wyv and Keep die in water!
- Otherwise they could swim, right?
- Fixed crashes related to missing player animations
- Monkeys now occupy some trees
- and more!
Pre-orderers can get it at the usual location, and those of you who purchased from Desura can get it there! If you’re still waiting on making the plunge, things are getting more and more polished so now’s as good a time as ever!
Particularly exciting for yours truly was finally getting a few minor things taken care of in the opening sequence that have been bugging more for freaking eveeeer. One of the adjusted scenes in the intro sheds light a bit more convincingly on where Wyv’s lantern and rope might have run off to…
And those damn flickering birds finally fixed!
In other news, we’ve finally begun to make headway on the multiple endings and THE TEMPLE BOSS. Yes, that’s right, Wyv and Keep will encounter something far bigger and more dangerous than cannibal pygmies in the ancient temple. Pictures will be upcoming, as we decide exactly what we want to give away, and what we want to keep secret…














